@startuml
sprite $bootstrap [48x48/16] {
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000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
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28EFFFFFFFFFFFFFC000FFFFFFC4000DFFFFFFFFFFFFFE72
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000005FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500000
000002FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF200000
000000AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA000000
0000001CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC1000000
000000006BCCCCCCCCCCCCCCCCCCCCCCCCCCCCB600000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define DEV2_BOOTSTRAP(_alias) ENTITY(rectangle,black,bootstrap,_alias,DEV2 BOOTSTRAP)
!define DEV2_BOOTSTRAP(_alias, _label) ENTITY(rectangle,black,bootstrap,_label, _alias,DEV2 BOOTSTRAP)
!define DEV2_BOOTSTRAP(_alias, _label, _shape) ENTITY(_shape,black,bootstrap,_label, _alias,DEV2 BOOTSTRAP)
!define DEV2_BOOTSTRAP(_alias, _label, _shape, _color) ENTITY(_shape,_color,bootstrap,_label, _alias,DEV2 BOOTSTRAP)
skinparam folderBackgroundColor<<DEV2 BOOTSTRAP>> White
@enduml